Father, husband, senior game designer, RPG designer and indie publisher, strength training geek and youtuber

Chthonian Highways moves to its own web domain

Chthonian Highways, a post-apocalyptic roleplaying game set in a world ravaged by eldritch horrors, has moved to its own web domain. You can find Chthonian Highways now at www.ch-rpg.com   Get the Chthonian Highways Alpha Playtest Kit here for FREE Continue reading

Whispers of Void: Hacking the Ironcore

Ville Takanen, one of the designers behind the Ironcore engine and Chthonian Highways, writes about making a science fiction (or science fantasy might be perhaps more accurate in this case) hack for Ironcore in his blog. http://iithd.blogspot.fi/2015/12/wov-hacking-ironcore-1.html More about the setting here: http://iithd.blogspot.fi/2015/12/game-seed-whispers-of-void.html Continue reading

Ironspine Newsletter

Hi, we have added a newsletter feature to our website and it’s now possible to subscribe to our newsletter. By subscribing, you will get updates of our new releases and important updates. We will not spam you. We don’t like spam either. You can subscribe to our newsletter from the… Continue reading

Chthonian Highways Playtest Kit Updated!

New version of the Alpha Playtest Kit (v. 0.4.2) is now available for download HERE! The new version includes following changes: Basic rules are revised to have streamlined and clearer presentation. Stunts and Velocity are combined into one feature. Edges and Handicaps are streamlined to work as simple bonus and penalty… Continue reading

Chthonian Highways Playtest Kit Available Now!

Chthonian Highways is a tabletop role-playing game set in a world where nightmarish creatures have ravaged the Earth and otherworldly landscapes have merged with ours. We recently released an alpha version of the game for open playtesting. Download the Playtest Kit The latest version is a is a playable prototype of… Continue reading

A Story of Inspiration and Push Mechanics

Years ago I had an idea that has stuck with me since. This is a story about inspiration, creativity and game design. Even though I’m talking about my own experiences here, I think this is a good generic example of how ideas can arise at any moment, but their realization might take years.… Continue reading

Introducing: Ironcore Engine

For the past few months I’ve been working on a game system mainly with Jukka Sorsa and Ville Takanen from Myrrysmiehet. This mutually inspiring collaboration has resulted in a game system that rocks for action and adventure oriented role-playing. We call it the… Continue reading

Follow Hyperstorm RPG on social media

We’ve set-up some communities and pages in the most common social media services, so it would be easier to follow and share information on the latest news about Hyperstorm RPG and stuff related to it. In addtion to the links below, we will share the most important news here as… Continue reading

Hyperstorm RPG Dev Diary is live

We set up a dev diary so everybody who’s interested can follow the development process almost from the start up. Go to www.hyperstorm-rpg.com and check out what is this all about. Remember to bookmark the site and drop by occasionally to check the latest stuff 😉 It’s almost 10 years since… Continue reading